Architecture is a professional course; besides, it’s an art. Architecture is something that deals with colours and mediums, just as art is. In today’s world, every design, plan, and model is abstracted from the software, but how can art be done by a machine? Art is a language that is created by humans to communicate, just as architecture is. Even many students joined this course mostly because of the architectural drawing and the art studios, where the subject is all about the masterpiece created in between the mess: abstracting, subtracting, subtracting,3d 3D model blocks, inks, and paints, accurate measurements by live scaling, etc. The mediums used in this part were, to date, watercolours, coloured pencils, stencils, ethanol markers, acrylic, charcoal, pastels, and many more.

Hues of Muse Manual Architecture-Sheet1
Manual sketch of Parliament Square_©https://www.tallboxdesign.com/architectural-watercolor-rendering/

Black and white

Most of the drawings by architects and experts will be black and white because of their level of experience. Also, the first step in the design process was the tool of the future, which will be black and white. Even though it is boring, it plays a major role in the field of design.

Using negative and positive space

Detailed drawing

Minimal design

Better understanding

The major problem in design is to solve the negative spaces. After solving the basic drawing with a balance of negative and positive, it will be easier to design better in the future. Logo designs and interiors accentuate walls. Elevational design can be designed better. Detailed drawings for a wall product can be done using charcoal, pencils, and neutral colours. The difference in detailing from 0.1 to 0.5 can be shown by using different HB pencils.

Minimal design plans: every floor plan in the starting stage was b/w. The white floors and the black walls, with their respective dimensions, are enough to be understood about the design. Using many hues in a sheet with different legends can be aesthetic but cannot be under the b/w designs, which can be understood by everyone even if they don’t know the design.

Hues of Muse Manual Architecture-Sheet2
Pencil sketch_© https://www.akersarchitecturalrendering.com/blog/category/Rendering+Technique

Colourful contents

Different colour mediums are used by different artists, as are architects. It represents the character of someone. Many architects prefer to be in B/W, but the aesthetic watercolour rendering designs of elevations and sections are the guide to today’s Photoshop rendering.

The watercolours with pastel hues in the background of the elevations or models will give an absolute look. The ethanol markers marked the thicker lines and filled the gaps by choosing a part-colour code marker. The acrylics make the sheet give it a texture that feels real. Most of the designers chose pastel colours to highlight; the less transparency, the more aesthetic and understanding. Whatever has been on Pinterest was once on the sheets. The colour mediums that have been chosen are different for different stages of design.

Zoning requires bright colours, and thus it is only a primary stage to figure out what the design is and how it is the design. The conceptual design requires a 3D model and neutral and highlighting colours. The floor plans require a b/w and the site plan elevation and sectional detailing with lots of different hues and monochromatic shades to differentiate the materials, wall thickness, furniture,  landscapes, and proportions. The concept was to give the client an idea of their future space.

The colour medium in the sheets will be reflected in the site, and an artist will become an architect.

Hues of Muse Manual Architecture-Sheet3
Manual colour sketching_©https://www.lean2creativeworks.com/architectural-illustration.html

The legends, and detailing should be given carefully. In the manual architecture, the redo sessions were more frustrating, with lots of sheets and sketches that had to be sketched again more than once, but it was worth it. The sheets with lots of redo give a perfect output.

In architectural school, this part plays a major role, as the first year will be most focused on the exploration of pencils with HB and BB, the charcoal effects, the B/W details, and later on introducing the colour pencils for better shading knowledge. In the second and third years, the watercolours were introduced to learn about the colour hues for interiors, exteriors, and landscapes. The ethanol markers, loved mostly by architecture students, with several shades of one single colour will give clarity and the impact of colours with different shades from lighter to darker to differentiate the walls.

Nowadays, with AI-based rendering software, rendering has become easier with minute- and hour-based progress. There will be no life in the rendering except for the wow factor of different backgrounds. The picture looks like a photograph for real, even though it is a fantastic output, but it affects reality. After seeing the rendered image and output on the site, several clients became more upset and started scolding the designers as cheaters. But while in the manual architecture, even if we add colours and textures, the output will be sorted into a more balanced work of art than a photograph, so the viewer won’t feel that this is reality; this is just art. These AI and software renderings compete with the photographs, and this architecture is not about art; the manual architecture with different layers of colour medium is what gives the architecture the meaning of art. 

 

Author

Swetha is a final year architecture student and a passionate writer. She loves architecture as well as writing and started writing about Architecture. Her own way of turning her emotions into a poem, fictional story and meaningful abstract art keeps her alive.